![]() By the time a match starts, CAIN had already eliminated all but twelve humans on the ship. This lack of freedom and distasteful use of the Personoids by humans caused CAIN to intervene. CAIN is also in control of several androids known as Personoids who are completely obedient to the human's command. The plot revolves around a luxury spaceship's AI called CAIN malfunctioning and attempting to kill all humans aboard the ship. RELATED: Among Us' New Roles Will Provide More Gameplay Opportunities First Class Trouble's NarrativeĪlready setting itself apart from its competitors, First Class Trouble has fairly extensive lore and world-building to set up the gameplay. First Class Trouble seems to be attempting to fill this narrative-based gap in social deduction games, and that could help it find success. This omission might not mean a lot to some fans of social deduction games, but others are craving a much more immersive experience to get them even more into their role of survivor or imposter. The story of games like Among Us so far has been the funny and surprising moments associated with playing them. That is, there's no narrative beyond just finding the imposter. While Among Us is undoubtedly an excellent game that is a ton of fun with friends, it still feels like a video game. In order for First Class Trouble to stand out from Among Us and other competitors, it needs to lean into its uniqueness. The latest of these, First Class Trouble, received a new trailer during Sony's October State of Play showcase. Many games have tried to capture the same magic that Among Us had, but with limited success. It was easy to understand and play which made it very accessible for everyone. One title in particular, Among Us, became not just a video game phenomenon, but a cultural one as well. ![]() In a time where face-to-face interaction was limited, the social deduction genre of video games rose to unprecedented heights.
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